“Gui Rambelli is a Lead 3D Artist pioneering Photogrammetry and Lidar for games and Real-Time art for over 14 years, currently working at Microsoft | Activision - Treyarch, in the Call of Duty franchise, most recently on Call of Duty Black Ops 6 & 7.

During his career, Gui had the opportunity to work at The New York Times R&D establishing their scanning pipeline and training the newsroom on the technique, as well as working at Electronic Arts - DICE LA on Battlefield 1 and Battlefield V, responsible for planning and leading scanning trips.

Previously Gui had accrued 2x Emmy nomination, won 2x Webby awards, and have worked with Epic Games/Quixel Megascans, Gnomon School, CGMA, BossKey, Nasa, Harvard - Stratus center, Space X, Hasbro, Intel and others, always contributing with his expertise and generalist mindset, teaching to and learning from the best in the industry.”

 
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